Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 16 In Place and 20 Root Motion

Animation types (Root Motion/In-place): Yes

Number of characters: 1

Vertex counts of characters: 4362

Number of Materials and Material Instances: 2

Number of Textures: 5

Texture Resolutions: (Please list all various texture resolutions) 2k

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link (https://youtu.be/Is43XsFk-eU

Important/Additional Notes:

操纵:(是)

装备史诗骨架:(不)

如果装备到史诗骨架上,IK骨骼包括在内:(不)

动画:(是)

动画数量:16个到位和20个根部运动

动画类型(根运动/就地):是

字符数:1

字符顶点数:4362

材质和材质实例数:2

纹理数量:5

纹理分辨率:(请列出所有各种纹理分辨率)2k

支持的开发平台:

视窗:(是)

Mac:(是)

文档:链接(https://youtu.be/Is43XsFk-eU

重要/附加注意事项:










African Animal – Camel (Dromedary)

This is a High Poly 3D Model of a Dromedary Camel (Camelus dromedarius) with one hump on its back

Camel Dromedary – HP 8648 tris;

Model has 35 bones.

Textures:

Camel Dromedary – 2 color textures, 1 normal, 1 specular, 1 ambient occlusion maps (all 1k/2k).

Model has 16 UNIQUE animations (In Place) & 20 animations (Root Motion). The Unity project contains TWO[2] FBX Files, one with ‘In Place’ animations and second with ‘Root Motion’ animations.

Walk, Run, Idle, StandUp, Eating Start/Eating/End, FightIdle, Hit Right/Left/Front/Back, Attack Bite/Head/Leg, Death, TurnsL/R, Turns Walk/Run, Walk Back.

非洲动物-骆驼(单峰骆驼)

这是一个单峰骆驼(Camelus dromedarius)的高聚3d模型,背上有一个驼峰

骆驼单峰-HP8648tris;

模型有35块骨头。

纹理:

Camel Dromedary-2个颜色纹理,1个法线,1个镜面,1个环境光遮蔽贴图(全部为1k/2k)。

模型有16个独特的动画(到位)和20个动画(根运动). Unity项目包含两个[2]FBX文件,一个带有”就地”动画,另一个带有”根运动”动画。

走,跑,闲,站立,吃开始/吃/结束,FightIdle,打右/左/前/后,攻击咬/头/腿,死亡,TurnsL/R,转身走/跑,走回来。

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