Features
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Load and parse XML files.
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Edit and save XML files.
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Asynchronous nodes to perform heavy XML processing outside the game thread.
Code Modules
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BlueprintXML (Runtime)
Details
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Supported Development Platforms: Windows, MacOS, Linux
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Supported Target Build Platforms: Windows, MacOS, Linux, iOS, Android
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Documentation: Available on Github
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Contact: pandores.marketplace@gmail.com
特征
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加载和解析XML文件。
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编辑和保存XML文件。
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异步节点以在游戏线程之外执行繁重的XML处理。
代码模块
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蓝图Xml(运行时)
详情
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支持的开发平台:Windows、MacOS、Linux
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支持的目标构建平台:Windows、MacOS、Linux、iOS、Android
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文件: Github上
BlueprintXML
BlueprintXML is an easy-to-use XML parser fully available for Blueprints & C++ uses.
Integrate it easily within your project and start parsing, editing and saving XML files.
Platform Support
The plugin is available for Windows, MacOS, Linux, Android, and iOS.
Read and parse XML
BlueprintXML allows you to read XML files or parse directly XML from a string.
Edit and save XML
BlueprintXML allows you to edit your XML at runtime and save it directly to a file.
Aynchronous
BlueprintXML offers several asynchronous blueprint nodes to perform the heavy XML processing outside of the Game Thread. This way, you can load several big XML files in parallel without worrying to block the Game Thread.
蓝图xml
BlueprintXML是一个易于使用的XML解析器,完全可用于 蓝图 & C++ 用途。
将其轻松集成到您的项目中,并开始解析,编辑和保存XML文件。
平台支持
该插件可用于 窗户, MacOS的, Linux操作系统, 机器人,而 iOS的.
读取和解析XML
BlueprintXML允许您 读取XML文件 或者直接从字符串解析XML。
编辑和保存XML
BlueprintXML允许您在运行时编辑XML并将其直接保存到文件中。
[医]同步性
BlueprintXML提供了几个异步蓝图节点,用于在游戏线程之外执行繁重的XML处理。 这样,您就可以并行加载几个大的XML文件,而不必担心阻塞游戏线程。
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