Features:
- Attributes System
- Camera System
- Tracing & Damage Dealing
- Ability & State manager Systems
- Statistics System
- Melee Combat Features From Famous Games
Code Modules:
- TempestCombatFramework – Runtime
- TempestCameraSystems – Runtime
Number of Blueprints: 218
Number of C++ Classes: 24 Classes
Network Replicated: No
Supported Development Platforms: Windows 64 Bit
特征:
- 属性系统
- 摄像系统
- 追踪及损坏处理
- 能力与国家管理系统
- 统计系统
- 来自着名游戏的近战战斗功能
代码模块:
- TempestCombatFramework-运行时
- TempestCameraSystems-运行时
蓝图数目:218
C++类数:24个类
网络复制:没有
支持的开发平台:Windows64位
Introducing the Tempest Combat Framework (TCF)—your go-to solution for creating robust, single-player, third-person melee combat systems! Whether you’re developing an action-packed RPG or a combat-heavy adventure game, TCF offers a flexible, ready-made framework designed to streamline the process. It incorporates essential combat mechanics and dynamic features seen in some of the most iconic melee games, allowing you to focus on designing a unique player experience.
Why Choose TCF?
With 218 Blueprints and 64 C++ Classes, this framework is packed with technical depth. From an Attributes System to handle character stats, a Camera System for cinematic views, to the intricate Tracing & Damage Dealing and Ability & State Manager Systems—you’re covered! TCF’s combat features draw inspiration from the most popular third-person melee games, ensuring your game feels both intuitive and polished.
READ & CLICK HERE BEFORE YOU BUY
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Playable Demo: Art Assets Shown in the playable demo like animations, environments, models, vfx, sfx are NOT INCLUDED HERE
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Overview Video: Here
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Tutorial Videos & Integrations: Here
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Documentation: Here
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Example Project: 5.3
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Check out how the community used our asset for their projects: HERE
Note: Verified Users on Discord have access to this project if you own (WM Samurai Animations) shown HERE.
Technical Details
Features:
-
Attributes System
-
Camera System
-
Tracing & Damage Dealing
-
Ability & State manager Systems
-
Statistics System
-
Melee Combat Features From Famous Games
Code Modules:
-
TempestCombatFramework – Runtime
-
TempestCameraSystems – Runtime
Number of Blueprints: 218
Number of C++ Classes: 64 Classes
Network Replicated: No
Supported Development Platforms: Windows 64 Bit
介绍 暴风雨战斗框架(TCF)-创建强大的单人第三人称近战战斗系统的首选解决方案! 无论你是在开发一个充满动作的RPG游戏还是一个战斗沉重的冒险游戏,TCF提供了一个灵活的,现成的框架,旨在简化过程。 它融合了一些最具标志性的近战游戏中看到的基本战斗机制和动态功能,让您专注于设计独特的玩家体验。
为什么选择TCF?
与 218蓝图 和 64个C++类,这个框架是挤满了技术深度。 来自安 属性系统 要处理角色统计, 摄像系统 对于电影视图,到复杂的 追踪及损坏处理 和 能力与国家管理系统-你被掩护了! TCF的战斗功能从最流行的第三人称近战游戏中汲取灵感,确保您的游戏感觉既直观又精美。
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可玩演示:在可玩演示中显示的艺术资产,如动画、环境、模型、特效、sfx 不包括在内 这里
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概览短片: 这里
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教程视频和集成: 这里
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文件: 这里
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示例项目: 5.3
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查看社区如何将我们的资产用于他们的项目: 这里
注:已核实的用户 不和谐 如果您拥有(Wm武士动画)所示 这儿。
技术细节
特征:
-
属性系统
-
摄像系统
-
追踪及损坏处理
-
能力与国家管理系统
-
统计系统
-
来自着名游戏的近战战斗功能
代码模块:
-
TempestCombatFramework-运行时
-
TempestCameraSystems-运行时
蓝图数目:218
C++类数:64个类
网络复制:没有
支持的开发平台:Windows64位
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