Hardware Recommendations for Demo Maps Use (Standalone Assets are useable with any hardware)

  • NVIDIA GTX 1080 and Up
  • 16GB RAM
  • 17GB HDD Space (Large Textures)
  • 1920 x 1080 Monitor Resolution

Features:

  •  Multiple Blueprints to make life and world building easier
  •  VFX
  • Interiors! Walls and Doors work with Interior’s as well
  • Underwater Bubbles and Debris
  • Trickling water from Pillars and mist from Ocean Waves
  • 100+ Modular Parts and Pieces to build any type of Sci-Fi or Industrial Structure that suits your needs
  • Vertex Painted Materials Settings for adding custom elements throughout your scene
  • 50+ Decals from Rust, to Letters, Lines, and even Bird Poop
  • Water Buoyancy and Mesh Interaction in the level
  • 3 HDRI’s included for different times of day

Number of Unique Meshes: 480+

Collision: (Yes) Custom and Auto generated depending on complexity

Vertex Count: 20 – 600,000+

LODs: (Yes) When Necessary

Number of Materials and Material Instances: 21 Master Materials / 300+ Material Instances

Number of Textures: 400+ Textures

Texture Resolutions: 4096 x 4096

Supported Platforms:

Windows: (Yes)

Documentation: www.sierradivision.com/support

Important Notes:

  • Unreal Engine Water Plugin Required
  • Virtual Textures must be enabled for some textures
  • Generate Distance Fields – Must be enabled for water foam

演示地图使用的硬件建议 (独立资产可与任何硬件一起使用)

  • NVIDIA GTX1080及以上
  • 16GB内存
  • 17GB硬盘空间(大纹理)
  • 1920×1080显示器分辨率

特征:

  •  多个蓝图 让生活和世界建设更容易
  •  特效特效
  • 内部! 墙壁和门与室内的工作以及
  • 水下气泡和碎片
  • 从柱子上滴下的水,从海浪上滴下的雾气
  • 100+模块化零件 件,以建立任何类型的科幻或产业结构,以满足您的需求
  • 顶点绘制材料 在整个场景中添加自定义元素的设置
  • 50+贴花 从铁锈到字母、线条,甚至鸟粪
  • 水浮力 和关卡中的网格交互
  • 3HDRI包括在一天的不同时间

唯一网格数:480+

碰撞:(是)自定义和自动生成取决于复杂性

顶点数:20-600,000+

Lod:(是)必要时

材质和材质实例数:21个主材质/300+个材质实例

纹理数量:400+纹理

纹理分辨率:4096×4096

支持的平台:

视窗:(是)

文件: www.sierradivision.com/support

重要事项:

  • 需要虚幻引擎水插件
  • 某些纹理必须启用虚拟纹理
  • 生成距离场-必须启用水泡沫










Help us Create a Better Future!

Every purchase of this pack helps to save our Ocean’s, reducing the amount of trash that ends up there, helping to create sustainable fisheries, and preserving wildlife.

2% of all sales from this pack will be donated to https://oceanconservancy.org/

(As of July 2023, over $500 has already been donated. Thank you so much for your support!)

This Oil Rig was created, because there may be a day in the future when Oil Rigs will no longer exist and this highly detailed recreation of an Oil Rig can serve as a memory of how far we’ve come in preserving a better future for everyone.

Videos

Release Trailer – Environment Overview and Features

Please Read all “Project Requirements” below before continuing. Thank you

  1. IMPORTANT – Project Setting Requirements and Ocean Setup
  2. Introduction – Folder Structure and Files Overview Video
  3. Blueprints Overview – Examples Video
  4. FPS Runthrough – Framerate and First Person Example Video

Product Info

This is an Incredibly detailed Modular Set with Blueprints to help make world building easier. Use for large environments, small environments, cinematics, gameplay, VR, and more! Assets are created at the highest quality in every aspect. We build the artwork with the idea in mind that our customers may use these assets in any way imaginable. So we provide the art at the highest quality and provide content and videos to help share quick tips for optimizing the work to perform on almost any platform.

PROJECT REQUIREMENTS

** Unreal Engine Water Plugin – Must be enabled for our Water to Work

** Virtual Texture Streaming – Must be enabled for some textures to work

** Generate Mesh Distance Fields – Must be enabled for water foam build up around pillars and floatation devices

** Nanite – If Nanite is enabled, some Vertex Painted elements on the map will not display as intended

From the team and creator of PurePolygons and Downtown West Modular Packs!

The Oil Rig contains above water AND underwater assets for use in any aspect of the environment. Here’s a small sample of some of the tools we have provided for simple environment creation

  • The Sound FX and Drone are not included*
  • The water will interact with pillars using Distance Fields Generation
  • It will even flow down the pillars as the water rises and falls
  • There are multiple blueprints to make for quick and easy placement of assets in the space
  • Master Materials make it very quick and easy to change the look of any asset in the scene from color masks, to roughness, worldspace textures, vertex painting, detail textures, puddles, emissive maps, glass, and much more!

Blueprints

  • Floodlight placement, light angle, light height, intensity, color, volumetric fog settings, and on/off switches
  • Pipe placement, instancing, repeating, wall placement, floor placement, a blueprint to quickly place any asset in the scene, tile it multiple times and swap out all of the features on it. Like optimized or vertex painted meshes
  • Spline blueprints for the ropes, hoses, and cables throughout the scene (Easily merged for export or RTX Shadows)
  • Simple HDRI Swapping blueprint for multiple Skyboxes included in the set
  • A Crane blueprint for rotation operation and more accurate collision
  • A Buoyancy Blueprint for allowing any asset to float on the top of the Water and interact with the waves
  • A Water / Wave blueprint for adjusting wave height, underwater color, visiblity, and more
  • Air Conditioning blueprints for spinning fans and quickly swapping between AC Types

VFX

  • Underwater Bubbles and Debris
  • Wave Water Mist
  • Pillar Interaction with Wave Height
  • Trickling Water and splashes

ATTENTION:

  • The Oil Rig Demo Maps are for high end machines. Tech Spec Recommendations listed under Technical Info
  • The “Oil_Rig_Cinematic” Map included with the pack is not meant for “real-time” purposes and uses RTX Technology as well as other features that make using the map inefficient for high frame rates. It is for Cinematic and Demonstration Purposes Only.
  • Please use the “Oil_Rig_Optimized” Map included for Real-Time Purposes.
  • We provide all of our artwork at the HIGHEST quality possible and continue to share videos and tutorials to help people understand how to optimize or tailor the artwork specifically for your needs.
  • It is impossible to know how everyone will want to use the artwork we provide. By providing the artwork at the highest quality, it allows everyone to benefit from our assets. From high end cinematic developments, to real-time VR experiences, we will be sure you can get exactly what you want out of all of our assets. Please see our Overview and Tutorial videos for more assistance. Thank you!

**UPDATE LOG – December, 18 2022**

  • Support for 5.1 version of the engine has been added
  • A Rework of the water system was necessary to make it work with the updated engine
  • In order to visualize the Vertex Painting in the map, you must disable Nanite

帮助我们创造更美好的未来!

每次购买这个包都有助于拯救我们的海洋,减少最终在那里的垃圾量,帮助创造可持续的渔业和保护野生动物。

2%的销售从这个包将捐赠给 https://oceanconservancy.org/

(截至2023年7月,已捐赠超过500美元。 谢谢你的支持!)

这个石油钻井平台的创建是因为未来可能有一天石油钻井平台将不复存在,而这个对石油钻井平台的高度详细的重新设计可以作为我们在为每个人保

短片

发布预告片-环境概述和功能

请在继续之前阅读下面的所有”项目要求”。 谢谢!

  1. 重要-项目设置要求和海洋设置
  2. 简介-文件夹结构和文件概述视频
  3. 蓝图概述-示例视频
  4. FPS运行-帧速率和第一人称示例视频

产品信息

这是一个非常详细的模块化集与蓝图,以帮助使世界建设更容易。 适用于大型环境,小型环境,电影,游戏,VR等! 资产是在每个方面以最高质量创造的。 我们在构建艺术品时考虑到我们的客户可以以任何可以想象的方式使用这些资产。 因此,我们以最高质量提供艺术,并提供内容和视频,以帮助分享优化工作的快速提示,以在几乎任何平台上执行。

项目要求

**虚幻引擎水插件-必须启用我们的水工作

**虚拟纹理流-必须启用某些纹理才能工作

**生成网格距离场-必须启用水泡沫围绕支柱和漂浮装置

**Nanite-如果启用了Nanite,地图上的某些顶点绘制元素将无法按预期显示

来自PurePolygons和Downtown West模块化包的团队和创建者!

石油钻井平台包含水上和水下资产,用于环境的任何方面。 以下是我们为简单环境创建提供的一些工具的小样本

  • 声音FX和无人机不包括在内*
  • 水将使用距离场与柱子相互作用。
  • 随着水的上升和下降,它甚至会顺着柱子流下来
  • 有多个蓝图可用于在空间中快速轻松地放置资产
  • 主材质可以非常快速轻松地更改场景中任何资源的外观,从颜色蒙版到粗糙度、世界空间纹理、顶点绘制、细节纹理、水坑、自发光贴图、玻璃等等!

蓝图

  • 泛光灯放置、光线角度、光线高度、强度、颜色、体积雾设置和开/关开关
  • 管道放置,实例化,重复,墙壁放置,地板放置,蓝图快速放置任何资产在场景,多次平铺和交换所有的功能。 像优化或顶点绘制的网格
  • 用于整个场景中的绳索、软管和电缆的样条蓝图(可轻松合并以导出或RTX阴影)
  • 集合中包含的多个天空盒的简单HDRI交换蓝图
  • 旋转操作和更精确碰撞的起重机蓝图
  • 浮力蓝图,用于允许任何资产漂浮在水面上并与波浪相互作用
  • 用于调整波浪高度、水下颜色、可见度等的水/波浪蓝图
  • 旋转风扇的空调蓝图,并在AC类型之间快速交换

特效特效

  • 水下气泡和碎片
  • 波浪水雾
  • 支柱与波浪高度的相互作用
  • 滴水和飞溅

注意事项:

  • 石油钻机演示图适用于高端机器。 技术规格建议如下 技术信息
  • 包中包含的”Oil_Rig_Cinematic”地图并非用于”实时”目的,而是使用RTX技术以及其他功能,这些功能使得使用地图对于高帧速率效率低下。 它仅用于电影和演示目的。
  • 请使用包含的”Oil_Rig_Optimized”地图用于实时目的。
  • 我们以最高的质量提供我们所有的艺术品,并继续分享视频和教程,以帮助人们了解如何优化或定制的艺术品专门为您的需要。
  • 不可能知道每个人都想如何使用我们提供的艺术品。 通过提供最高质量的艺术品,它使每个人都受益于我们的资产。 从高端电影开发到实时VR体验,我们将确保您可以从我们的所有资产中得到您想要的东西。 请参阅我们的概述和教程视频以获得更多帮助。 谢谢!

**更新日志-十二月,18 2022**

  • 增加了对5.1版本引擎的支持
  • 为了使其与更新的发动机配合使用,需要对水系统进行返工
  • 为了可视化地图中的顶点绘制,您必须禁用Nanite
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