A Blueprint based Talent/Skill Tree system. Can modify character attributes, unlock items by name, unlock group of items by type. Contains 4 presets: Classic vertical tree, Weapon (Artifact-like) Talents, Talent Switcher, Horizontal tree, item samples.
基于蓝图的人才/技能树系统。 可以修改字符属性,按名称解锁项目,按类型解锁项目组。 包含4个预设:经典垂直树,武器(神器般)天赋,天赋切换器,水平树,物品样本。
Number of Blueprints:
TalentSystem
– 29 Blueprints
– 3 Data Tables
– 88 Textures
– 17 UMG widgets
– 2 Tutorial Blueprints
Bonus
– Sample content 186 assets
– 13 item examples
– 3 UMG widgets
Intended Platform: Windows
Platform Tested: Windows
Compatible with UE4.15 – 4.21
蓝图数目:
人才系统
-29蓝图
-3数据表
-88纹理
-17个UMG小部件
-2教程蓝图
奖金
-样本内容186资产
-13个项目例子
-3UMG小部件
预期平台:Windows
平台测试:Windows
兼容UE4.15-4.21
Preview and tutorials: https://www.youtube.com/watch?v=P_RCdXQIvfk
Main features:
– Create Your tree in 3 steps:
1. Create Class (ex Mage)
2. Create Specializations (ex Frost, Fire and Arcane) {also Each class can have Common Tree(s) -for ex. Survive}
3. Create talents in Data Table
– can modify stats (+/-/+%/-%/*)
– can unlock abilities (3 sample ability included)
– can unlock items by name
– can unlock items by type
– different types of trees (classic, strategy, switcher, weapon artifact-like)
– unlock talents in any direction
– parent talents
– unlock talent by character level and/or spent points in the tree and/or parent(s)
– unlock by at least one parent is learned, or all parent must be learned
– talent buttons of any shape and dimensions (square, rectangular, round… ) and configurations
– no limits to amount of classes, class specializations (trees), talents, talent bonuses
– all logic commented
– class customization – localized name, icon, background, specializations
– each specialization (tree) can be customized – localized name, icon, background, tree widget, talent item widget, tooltip widget, arrow widget
– talent/skill item customization
– this system can generate trees and talents from data tables automatically or You can manually create a tree
– this system DOES NOT uses CastTo nodes – it is reference free – use Your (precreated) widgets (trees, items, tooltips..) and characters
– suitable for any template
– quick to add, easy to understand
预览和教程: https://www.youtube.com/watch?v=P_RCdXQIvfk
主要特点:
-创建你的树在 3个步骤:
1. 创建类(ex法师)
2. 创建特化(Ex霜,火和奥术){每个类也可以有共同的树(s)-为ex. 生存}
3. 在数据表中创建人才
-可以修改统计信息(+/-/+%/-%/*)
-可以解锁能力(包括3个样本能力)
-可以按名称解锁物品
-可以按类型解锁物品
-不同类型的树(经典,策略,切换器,武器神器类)
-解锁任何方向的人才
-家长才能
-通过角色级别和/或在树和/或父母中花费的点数解锁天赋
-解锁至少一个家长学习,或所有家长必须学习
-任何形状和尺寸的天赋按钮(方形,矩形,圆形。.. )和配置
-没有限制的类,类专业(树),人才,人才奖金的数量
-所有逻辑评论
-类定制-本地化名称,图标,背景,专业化
-每个专业化(树)可以定制-本地化名称,图标,背景,树小部件,人才项目小部件,工具提示小部件,箭头小部件
-天赋/技能物品定制
-该系统可以自动从数据表中生成树和人才,也可以手动创建树
-该系统不使用CastTo节点-它是参考免费-使用您的(预处理)小部件(树,项目,工具提示。.)和字符
-适用于任何模板
-快速添加,易于理解
评论(0)